Avowed has quietly become one of gaming’s more interesting cross-platform success stories. The Obsidian-developed action-RPG, which launched exclusively on Xbox and PC last year, has now made its way to PlayStation 5 — and early reviews suggest the wait was worth it.
Advertisement“Avowed review (PS5) 8.5/10 score – GREAT 🔥 I played Avowed last year on Xbox and wanted to check out the PS5 port, and it’s great! The game has three performance options: 1) 30fps quality, 2) 40fps for 120hz displays, 3) 60fps performance It includes all the patches + the Anniversary Update (also available on Xbox/PC). I played as the new Orlans playable race, but there’s also new Dwarves and Aumara, the towering blue brutes.” — @NextGenPlayer
The 8.5/10 score reflects something notable about modern game development — when studios take time to properly optimize ports rather than rush them to market, the results speak for themselves. Obsidian has built a reputation for this kind of careful work, and Avowed’s PS5 version continues that trend.
Meanwhile, the technical implementation deserves particular attention. The three performance modes represent a thoughtful approach to the current console landscape. The 30fps quality mode prioritizes visual fidelity, while the 40fps option specifically targets users with 120Hz displays — a growing segment that many developers still overlook. The 60fps performance mode rounds out options for competitive players who prioritize responsiveness.
This isn’t just a straight port, though. The PS5 version launches with the Anniversary Update content that simultaneously hit other platforms. New playable races expand character creation beyond the original human options, with Orlans offering a smaller, more agile playstyle, while Aumara provide the opposite extreme as towering powerhouses. Dwarves fall somewhere between, maintaining traditional fantasy appeal.
The new quarterstaff weapon adds interesting tactical depth. As noted in early impressions, it’s designed for stamina efficiency while enabling spell-casting — a combination that could reshape combat strategies for magic-focused builds. Photo mode, meanwhile, reflects modern gaming expectations. It’s become almost mandatory for story-driven RPGs, particularly those with Avowed’s visual ambition.
Notably, the $50 price point positions Avowed competitively against both new releases and established action-RPGs. In an era where many games launch at $70, this pricing suggests confidence that content quality will drive sales rather than premium positioning. The inclusion of New Game Plus mode at launch further sweetens the value proposition.
The broader context here is worth examining. Microsoft’s approach to timed exclusives has evolved considerably over the past few years. Rather than permanent platform restrictions, we’re seeing more strategic delays that allow games to find their footing before expanding to new audiences. Avowed’s PlayStation debut comes after the title has been patched, updated, and refined based on player feedback.
This strategy benefits everyone involved. Xbox players get early access and help shape the game’s development through feedback. PlayStation users receive a more polished experience. Meanwhile, Obsidian expands their potential audience without sacrificing the exclusive window that justified Microsoft’s initial investment.
The Anniversary Update timing also demonstrates smart release planning. By launching PS5 version alongside major content updates for existing platforms, Obsidian creates a unified marketing moment rather than fragmenting attention across multiple announcements.
For Obsidian specifically, this represents continued momentum following their acquisition by Microsoft. The studio has managed to maintain creative independence while gaining access to resources that enable better post-launch support and broader platform reach. It’s a partnership model that other acquisitions should study.
The action-RPG genre itself benefits from this expansion. With titles like The Witcher 3 aging and new entries like Dragon Age: Dreadwolf still in development, Avowed helps fill a notable gap in the PlayStation ecosystem. RPG fans have been somewhat underserved on the platform lately.
Looking ahead, Avowed’s PS5 performance will likely influence how other Microsoft-owned studios approach platform strategy. If sales figures justify the development investment, expect similar approaches for future titles. The six-to-twelve-month exclusive window could become the standard playbook.
More immediately, the positive reception sets up Obsidian well for whatever comes next. Whether that’s major DLC for Avowed or their next project entirely, the studio has demonstrated they can deliver quality experiences across multiple platforms while maintaining their reputation for deep, choice-driven RPGs. In an industry often focused on rushed releases and day-one patches, that consistency increasingly stands out.

