Gaming site has shared a video showing a player in Hitman VR who, with just a light tap on the shoulder, managed to skulk past a soldier undetected. He made use of the trick to pass through the guard without drawing attention. The video, which is now being referred to as “stealth maneuver through a modern VR mechanic,” was initially uploaded to Reddit by the user u/garanikor. This is a classic moment that demonstrates the game character’s interaction with the VR world becoming more like a human being’s.

Advertisement

Well, almost everybody is familiar with the game Hitman, aren’t you? The bald man 47 with a suit, who is a genius in disguises, and also a genius in walking past people when he is smart enough. But, did you ever think that someone might have done this in VR? I mean, could one really reach out and virtually tap someone on the shoulder? That’s what has gone viral recently, and actually, it is one of the gaming experiences that you can’t help but smile and think “oh, that’s so clever.”

The clip tells it all, very brief, yet fascinating. The gamer is playing as 47 and is trying to sneak through what seems to be a crowded party level. There is a security officer at the entrance, just doing his duty. Instead of doing the expected thing, the player walks right up to the officer and softly taps him on the shoulder. The unsuspecting officer turns his head and glances back, almost as if he is asking “who was that?” and at that moment, 47 has already sidled past him into the room! The task has been completed with no alerts or commotion. The maneuver is so effortless that it is brilliant.

And the gamers who replied? They were absolutely in the know. One player named Revived stated “Classic Hitman social stealth never fails,” which is exactly the point of the matter. This is what Hitman really is – manipulating the environment and anticipating people’s actions. Another player, Ilman Shazhaev, made the same observation: “VR makes stealth feel instinctively human.” That’s the whole point! If playing the game on a flat screen, you would push a button to divert the guard’s attention. In VR, you really do the action. It is up to you to decided whether to tap on the shoulder or not. It is less of a game mechanic and more of a behavior that you would actually do if you were trying not to be caught.

The responses were hilarious. Hankmann simply asked, “Crazy, who would even try that??” which is a good question since it is a bold move! However, it worked out. GDEV made the most relevant real-life analogy: “me in real life trying to sneak past colleagues in the corridor without having a chat,” and we can all relate to him, trying not to get involved in that awkward conversation. Moreover, Nihilist Turtle pointed out the most amusing detail: “That little double fist bump cracks me up😂.” The player does a small victory dance of triumph with the controllers after 47 goes by. The sheer joy of pulling off a slick move.

Moments like these are reasons why VR can be a very attractive and great addition to the established franchises and their original games. It is no longer an issue of just being able to look around; it is about the manner in which one interacts and that is the most natural way. Godswill Red saw it as “working smart not hard,” and Helium Wars labeled it “Peak Hitman energy. No chaos, no rush, just a gentle tap and perfect timing.” That is indeed the dream run, getting the Silent Assassin rating by just a nudge.

The instinctive thing gives a subtle hint that most effective game strategies stem from human-like thinking rather than simply following a player’s guide. Arun made a funny remark saying the player “unlocked real-world stealth DLC,” and honestly speaking, it is not too far from the truth. It is a tactic that could work in a real crowded room. Well, maybe not, but you got the idea.

Advertisement

The whole incident is a delightful little demonstration of how far the capabilities of Hitman VR have come. It takes the systems that casual players are already familiar with and have come to appreciate – social stealth, distraction gameplay – and gives you the power to execute them with your hands. It creates these spontaneous, humorous, and wise situations that players want to share around. It is a case where sometimes the most powerful weapon in Agent 47’s armory is not a silenced gun or a fiber wire but just a perfectly-timed gentle poke that taps into people’s innate curiosity. The community’s response signifies that gamers instantly recognize and value that smart, spontaneous gameplay and therefore they celebrate the kind of intelligent solution.