The official Fall Guys account has revealed the introduction of a new limited-time mode called “Wilderness Falls,” which permits the blending of levels created by players. The announcement received a torrent of responses from the players who expressed their dissatisfaction with the long-awaited updates to the level creator tools and their demand for community content to be included in the regular playlists. This situation has demonstrated a split player base that is very much willing to wait for the developer to allocate more resources to the creative area they are part of.

Thus, the Fall Guys account carried out this super normal and hype-building post, “It’s time to go WILD for these player-made levels in Wilderness Falls!” Nothing wrong. Just regular promo stuff. But the replies, oh, they are really not about wild going. They have a whole mood of frustration, confusion, and beans longing for some attention from the devs.

And just a second, there are players looking for – not asking but demanding – more. “@FallGuysGame can we get more player-made levels in shows,” one asks. Another comments, “How about you bring new player made levels to new shows.” And the one that really gets to the heart of it is: “Future of this game is player made. Bring back fall jams and let the community cook, we’re hungry.” That’s Hunter, aka BuckItWeFall, stating this very clearly. Players think that the best part of the game – the stuff THEY make – is being given less priority.

But hold on, it gets even more specific and a bit messy. A creator named LilGuy is involved in a whole thread. He made a level called “Clumsy Jungle” that is part of the Wilderness Falls LTM. And he is practically unpublishing it if they do not update it? He tweets, “@FallGuysGame update ‘Clumsy Jungle’ or ima unpublish it.” And he adds, “yall have a one job,” with a picture of his level still having an issue. It is pure drama!

He is also talking to another player, Petit haricot (littlebean_____), about what would happen if he deleted it while the limited-time mode is live. Would it break the show? “I just wanna see what happens if it gets unpublished while the ltm is live,” LilGuy says. It is like a weird, chaotic science experiment. Bean science. And littlebean is like, “Ngl you should do it for the fun of messing up the game lol.” The community is so starved for interaction that they are considering breaking things just to see if anyone notices! That… is kinda sad, but also hilarious in a very Fall Guys way.

And it is not only about the creator stuff. People are highlighting other weird bugs. Someone named legibifou questions, “Since the reintroduction of the ‘Wall Guys’ level, I have NEVER encountered it once. Could there be a problem?” So even the official, non-player-made content seems buggy or super rare. Another player, MoManeMino, observes, “Blast Ball Trials has not been in the playlist since a long time.” It is as if a number of little things are just… missing or broken.

Then the sheer desperation for ANY news. “ROADMAP? TELL US SOMETHING!” cries one player. Another, Jackjillz, just spills it all out: “Please…Be Real With Us FOR A FUCKING MOMENT YOU DAMN MOTHERFUCKER”. The caps and the anger… you can feel it through the screen. DavidG185 even queries, “What the heck are the guys at Mediatonic doing these days instead of making stuff for Fall Guys? Playing Fortnite?” Oof. That is a low blow, but it is a clear indication of where the frustration comes from. Players feel like the game is not being taken care of.

In the midst of all the chaos, there is a random, nice thread about an elephant costume? Olga Gacha Phoenix and others are discussing it, and SamuelMK mentions “the elephant is hidden very well” in the lobby background. So even when they are upset, they still see the little details in the game that they love. It is a strange mix.

But still, the core message is crystal clear. The tweet was meant to celebrate community levels, but the community itself took it as a megaphone to say they want MORE. They consider the creator tools as the strongest asset of the game and they are being underutilized. JimJam puts it nicely: “you guys should sincerely think about it making more player made modes. they were always my favorite part of the game :)”. It is a supplication, not just a complaint.

The current state of affairs with Fall Guys is a classic case of a community knowing exactly what it wants but feeling unheard. The players have taken the creative tools and see a vibrant future in player-made content, but many are playing on PlayStation and Xbox.