Bungie gave us a rather cryptic teaser for the post-campaign activity of Destiny 2, called The Edge of Fate, and, by God, are the players… well, their mood seems to have been rather gloomily contemplative. The official account of Destiny had tweeted: “The Haul hungers. The Sieve awaits,” insinuating some dreadful dark matter collection shenanigan inciting the strange anomaly known as Kepler. From a script, that sounds wonderful, but the community reaction was much of a “pooh.”

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For one, it seems time-gated, with a cap of 300 drops, which has got some of the old-time players wondering. CL3V3Rx, for example, would just say “L activity.” Another user Zurxxc remarked on the odd decision to go ahead to gate good rewards behind a 450-power requirement: “Why even bother if the loot is going to be useless for most of the player base?”

And please, do buff the frequency! TheCyberFLASH is pleading with Bungie to buff Sieve’s frequency because sometimes they miss it whole or get there for the last five minutes. And AshtonWalker78 stated a really good method, having a countdown to the portal for the event, taking into consideration how many replies read that they had forgotten this was even a thing (shoutout to B.SΞRIØUS).

Another sore point: the rewards. While Louis the third a.k.a. rrpitz10 was excited about getting the gauntlets of Helion on the very first run, CDizzle61701 declared it “not worth doing,” and MrPoopX gave it the title of Kepler post-campaign content dead-on-arrival. Complaints about power grinding and siloed rewards systems laid so loud that Killer_Clown4191’s few positives about Destiny 2 Rising were drowned out.

More toxic perhaps. LastAustralianG joked that the poor social media manager is going to have a breakdown from the backlash, and honestly? That is fair. When players were using words such as “stupid ass fucking decisions” (thank you, Dredgen) and “bullshit” (thanks to J), that was quite a vibe-killer.

So, what’s the verdict? Maybe worth it for some fresh lore to pique your interest, but seeing as it features unrewarding loot, some bizarre power caps, and a schedule all but impossible to pin down even on the days of Trials, it only invites wrath from the people. All jokes aside, hopefully, this is all being listened to at Bungie because, currently, The Sieve seems more like a missed opportunity than a mystery to be solved.

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Well, at least Warlocks got amazing gloves. Small wins!