The discussion about the upcoming remakes of Metal Gear Solid. The reason for this was the recent performance of Kikuko Inoue, who voiced the Boss in Metal Gear Solid 3 Snake Eater.
The Japanese actress attended an anime fan festival in Saudi Arabia, where the event hosts asked her about the future of Metal Gear Solid, asking if she knew about remakes of old titles or new Konami games.
Inoue responded by explaining that she “couldn’t say anything about her future projects” and then urged “to stay tuned,” which intrigued Metal Gear Solid fans.
They saw, in the words of the actress, a hint at the development of a remake of Metal Gear Solid 3 because the Boss appears in the first place there.
Recall that last year, VGC sources told about Konami’s plans to return Castlevania, Metal Gear Solid, and Silent Hill to the system. Then it was reported that a remake of Metal Gear Solid 3 was launched by a Chinese studio.
Later, the Eurogamer portal confirmed that it had also heard about plans to update the third part of Metal Gear Solid.
One of the early ideas allegedly was to remake the project on the technical basis of the Fox Engine using cinematics from the pachinko project based on Snake Eater. Still, the company abandoned this plan, like the Hideo Kojima engine.
In recent years, Konami has virtually phased out the release of original console games. The last new installment in Metal Gear was 2018’s failed Metal Gear Survive, and there haven’t been any significant new games in the Castlevania series since 2014’s Lord of Shadow 2.
However, after restructuring its game development divisions earlier this year, Konami is looking to reinvigorate its premium titles and bring back significant franchises, including Metal Gear and Castlevania.
This is concerning anonymous sources, reports the publication VGC.
The publisher’s first major release on its original IP in many years will be a new part of Castlevania, which sources describe as a reimagining of the series. The game is being produced by Konami’s in-house Japanese team with support from local external studios.